AI Insights · Timothy · June 2024
Top 5 Boxing Games Performance in Luxembourg Q2 2024
Discover the performance of the top 5 boxing games on a unified platform in Luxembourg for Q2 2024, including trends in downloads, revenue, and active users.
The second quarter of 2024 saw interesting trends for the top boxing games in Luxembourg. Here’s a detailed look at their performance based on data from Sensor Tower.
Arm Wrestling Master from GOODROID, Inc. experienced fluctuating downloads, starting at 82 in early April and closing the quarter at 31. Weekly active users saw a gradual decline from 293 at the beginning of April to 210 by the end of June.
I, The One — Fun Fighting Game by CASUAL AZUR GAMES had a peak in downloads during mid-April with 44 downloads, and ended the quarter with 22. The weekly active users followed a similar pattern, starting at 100 and reducing to 61 by the end of June.
EA SPORTS™ UFC® Mobile 2 from ELECTRONIC ARTS showed a notable increase in downloads, starting from a low of 9 in early April and peaking at 72 by the end of June. The game also saw a rise in weekly active users, growing from 148 to 216 over the quarter. Revenue peaked at $23 in late April.
Gym Heros: Fighting Game by Fighting Arena had consistent downloads with a slight peak of 42 in late May. Weekly active users fluctuated, starting at 26 in early April and ending at 22 by late June.
Real Boxing 2 from Vivid Games S.A. showed an upward trend in downloads, peaking at 45 in mid-June. Revenue was variable, with a high of $26 in early May. The game’s weekly active users also saw an increase, starting at 51 and reaching 70 by the end of June.
For more detailed insights and data, visit Sensor Tower.